“You stream crafts… on Twitch? I thought Twitch was just for video games! Reported!”
Yes. Yes I do. On Twitch, artists may stream under the ‘game’ Creative. If you’re looking for more Cross-Stitch streamers, check out CrossStitch.Live
“When is your craft stream!?”
My schedule is currently all over the place. Follow on Twitter for announcements.
“I want one! Take my money!”
I started this project November 2014 to make (late) Christmas presents for some of my favorite Twitch broadcasters with the plan to give it to them as a gift in person at PAX South. I did take commissions for a time, but I had such a demand, I opened custom orders on Etsy. Since then, I’ve realized if I spend all my time making stuff for you, I’ll never get the stuff I want done. So now I just sell the patterns on Etsy, and you can make your own. 😉 I’m happy to show you how on stream if needed, though.
“Do you just make keychains?”
Not at all! I can make them into hairclips, magnets, pins, or framed works.
“What kind of materials do you use?”
I use 14-count clear plastic canvas* and DMC brand thread for my keychains and the like. For keychains, I back the canvas with felt and stuff them lightly with polyester fiberfill. When I do larger, framed projects I usually use half stitches over one on 28 count evenweave* fabric. Currently I’m also working on a large project on 18 count afghan cloth*.
“How long do these take to make?”
Each Emote Keychain takes approximately 3-4 hours to stitch depending on the complexity. This does not include the time spent editing the image to reduce it to 20 colors or less and figuring out which thread colors to use. Large pieces obviously take longer. I stitch an average of 250 stitches an hour when not terribly distracted.
“Where do you get your patterns?”
I make most of my own patterns. I don’t share the emote patterns, as the emotes belong to their respective channel owners. Most of my other patterns are available on Etsy, Patreon, or both. Some of my older stuff can be found for free on my older, outdated craft site.